My very simple idea is the following: lock the number of open items according to the degree of the player. The system I have in mind would open a small number of games for the new players have entered these slots and increase as the degree. I'll give you an illustrative example:
From soldier to sergeant: 5 slots (up to 5 games open). 150-1599 pt.
From sergeant to chief marshal: 6 available slots. 1600-4999 pt.
Marshal's chief lieutenant in: 7 slots available. 5000-14999 pt.
From lieutenant to captain: 8 available slots. 15000-39999 pt.
From captain to lieutenant colonel: 9 slots available. 40000-74999 pt.
By Lieutenant Colonel Brigadier General: 10 slots available. 75000-124999 pt.
To brigadier general (125,000 points) then no limitation.
My idea comes from the fact that many users come into a game and leave because they do not like the nation or for various other quirks. This system would require to follow all the open items or at least to think whether to open another game or not.
The following additional features will improve the function:
1) The slot is freed when the nation is that you have destroyed.
2) The slot is free after 30 days of inactivity or after removal from inactive.
3) The ability to purchase new slot from the lower grades by paying the modest sum of 10,000 goldmarks.
4) The tournament games, gold games or challenges alliances are not tied to a specific slot.
I wanted to know from you people if this idea could be shared by you as a "good idea" or if in my littleness I made something of little importance. Thanks to all those who wish to comment enriching this topic!
From soldier to sergeant: 5 slots (up to 5 games open). 150-1599 pt.
From sergeant to chief marshal: 6 available slots. 1600-4999 pt.
Marshal's chief lieutenant in: 7 slots available. 5000-14999 pt.
From lieutenant to captain: 8 available slots. 15000-39999 pt.
From captain to lieutenant colonel: 9 slots available. 40000-74999 pt.
By Lieutenant Colonel Brigadier General: 10 slots available. 75000-124999 pt.
To brigadier general (125,000 points) then no limitation.
My idea comes from the fact that many users come into a game and leave because they do not like the nation or for various other quirks. This system would require to follow all the open items or at least to think whether to open another game or not.
The following additional features will improve the function:
1) The slot is freed when the nation is that you have destroyed.
2) The slot is free after 30 days of inactivity or after removal from inactive.
3) The ability to purchase new slot from the lower grades by paying the modest sum of 10,000 goldmarks.
4) The tournament games, gold games or challenges alliances are not tied to a specific slot.
I wanted to know from you people if this idea could be shared by you as a "good idea" or if in my littleness I made something of little importance. Thanks to all those who wish to comment enriching this topic!